Council of Thieves


After our ordeal in the sewers, I was happy to have the opportunity to rest and restore at the safe house Janevin has been kind enough to provide us. I was able to purchase the gear I need to begin making traps again, and a new set of tools for disabling those traps. Janevin asked our help very quickly to rescue Arael as he was being removed from the city and taken to the Citadel of the Hellknights.

We arranged an ambush along the road, and Ruckus helped the other party, while Ael, Oswald, and myself fought with Janevin. I set a few small traps in the road that were able to completely paralyze the wagon and made several of the men unable to fight effectively. It was a simple matter to wipe them out and rescue this Arael. Afterwards, we returned to the safe house, where I was able to purchase new armor of higher quality so that my movement is a little freer now.

One evening, while resting at the safe house, I observed an individual I hadn’t seen before slipping something under the table to our cleric, Ael. The next morning Janevin gave us two jobs, but the cleric overruled us stating that we needed to search out and kill some goblins. I’m convinced the package he received must have something to do with this, and can’t shake the feeling that his connection with the group is more than pure good will.

Arriving at the goblin ‘stronghold,’ if you could call it that, we were attacked by some sort of creature that closely resembled the rubble in which they lived. Beyond the rubble was a room with a manhole. Ael removed the cover, and I leapt down, spotting the mechanism to let down a rope for the others to follow on. As soon as they hit the ground, the goblins I had observed several yards away took off running.

We followed them, and I disabled a trap along the way. We found a room, which I unlocked, pushing open the door. A pack of dogs with saddles on their backs attacked me, but as a group we had no real problem defending ourselves. At the back of the room was a concealed door which led into a tight crawlspace. Oswald was able to walk upright, while I had to crawl along and disable the numerous traps within the tunnel. If I hadn’t been able to disable them, it could have been quite deadly for us all.

Crawling out of the tunnel, I started down the hallway I found myself in, but was too distracted by the sound of Oswald coming out of the tunnel to notice the pressure plate in the floor. The last thing I remember was a bunch of arrows coming at me. Apparently, Oswald and I were both hit pretty severely, and Ael was able to heal us enough to get us on our feet again. Approaching more slowly, I was able to disable the trap long enough for us to get out of the way. Thankfully the next room had a large curtain that prevented the goblins from seeing us as we entered, and I found a number of healing potions in the safe portion of the room.

Apparently some strange tubes that I found turned out to be wands, and since neither Ael or Oswald wanted the one that purifies food and water, they gave it to me. Most of the rest went to Oswald. Just as well, I have better uses for my talents than magic tricks. Still, at least Oswald won’t have an excuse for not helping in combat anymore…

Ael used some special glass ball that we had found earlier for our initial onslaught on the goblins, throwing it into their midst, which proved rather effective. All save one of the goblins was killed as soon as the ball of fire exploded in their midst, although it scared me quite a bit when the curtain we were hiding behind disappeared in flame. The final goblin proved rather tough. Although I got a minor scratch, we were able to defeat it swiftly. After we had knocked it down Ael noticed that only fire could kill it. As we attempted to throw it into the brazier in the center of the room, it revived, landing on its feet on the edge of the brazier! Jumping down, it bit Ael. Stepping behind the brazier, I tipped the fire out onto him, which killed him instantly. There wasn’t much to be found within the room: a suit of mithril armor which Ael took, and a large box of papers from some Avarvex to the leader of the goblins…

When we returned to the safe house, Ael dragged me off to the church, insisting that I get the scratch I had received looked at. They said I had been infected with filth fever, and they wanted 500gp payment to get rid of it. When I stated that I didn’t have that much, they demanded the dagger that I found in the sewers. This I refused, and stated that I would gather the money on my own elsewhere. It was easy enough to find a fat merchant who had some money that he could donate to the cause, after all I do take care of a dozen children.

It turned out that Ael’s bite is far more serious than I had expected, and the church was unable to cure him. Instead they sent him to a group of witches, which Ael took great offense to, but we traipsed the three days to their home. When there, Ael absolutely refused to pay the price demanded, to take a mark guaranteeing that he would fulfill a request of theirs at some point in the future. Further, as we walked the three days back to town, he said that he was going to bring the ‘wrath of the church’ down upon those heretics. I haven’t heard anything back on that, and speculate that since the church sent him their in the first place that they, much as they claim to hate witches, are turning a blind eye to this particular coven.

Still, it will be interesting to see what tomorrow brings!



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